In the summer of 2015, with a research grant from the School of Literature, Media, and Communication, and in partnership with the Georgia Tech Library Archives, I led a collaborative project to design and build a Multiple Arcade Machine Emulator. This cabinet serves the purpose of preserving classic arcade game content as well as provides students the experience of interfacing with older game aesthetics through approximate control devices. Additionally, the cabinet has proved to be a valuable research tool for work on haptics, for example, a survey on human responses given practical tasks is one case of “empirical” study in the humanities field.
Supporting Materials
- Excerpt from Digital Pasts::Digital Futures talk, August 2016 (includes Research Survey example on Presence given MAME Cabinet tasks).
- Research Surveys (IRB ok) on MAME Cabinet
- Sample Retrogaming and Oulipo games Assignments are archived in this document: Spring 2015 Materials
- “Retrogaming Report” by the GT Library Archives (Sherri Brown and Wendy Hagenmaier)
- Sample Student Infographics on Classic Games: (Diablo) (Shinobi) (Gauntlet)